![]() It doesn’t really make sense, considering that Live-A-Live is getting a full remake and was far less successful and lesser-known than this game. If giving these a proper upscale wasn’t an option, then Square Enix should have remade them because they’re rough.Ĭhrono Cross is one of Square Enix’s golden age titles and to see such little effort put into its remaster is disheartening. I just used my copy of Topaz Labs Video Enhance AI, which is a $200 program, on a crappy YouTube copy of an FMV that someone uploaded ten years ago and got better results than what I saw in this remaster. They’re filled with compression artifacts, and I’d be surprised if they weren’t just direct upscales outside of the intro video, which has been touched up. Fortunately, the one advantage of this remaster is that it’ll be easier to replace textures on the PC version of this game and give it the treatment it deserves, but that doesn’t help anyone who buys it on other platforms.įMVs are also an area that needs a lot more care. These backgrounds needed to have problem areas hand-retouched, and the entire game suffers from this poor work. ![]() To choose between the original and remastered graphics, you have to return to the main menu, which is annoying.Įven in early locations like Arni, you get upscaling artifacts like plants with jagged leaves. Luckily you can switch back to the original graphics, which are easier on the eyes at times, but not on the fly. Some of the backgrounds look okay, but then you have others that haven’t been touched up to eliminate aliasing or that have had details turned into muddled blobs. ![]() I’ve seen fan-made upscales for PS1 games that look much better. Unfortunately, the backgrounds look like Square Enix just ran them through an automatic process and slapped them back into the game. However, even pricey AI upscalers need guidance and manual adjustments to get the best picture possible. I’ve dabbled in AI upscaling, and you can get some incredible results. However, one of my big issues was with the upscaled backgrounds. These are fine and similar enough to the originals to blend in well. I actually recommend anyone who hasn’t played Chrono Cross to play it before Radical Dreamers because it spoils some of the mysteries like Kid’s identity.įor the remaster, Square Enix added new HD models and textures, and HD text with redrawn character portraits. ![]() It also has six comedy scenarios available after the first, which are non-canon. It’s a visual novel that is pretty slow-moving and which contains spoilers for Chrono Cross. This “game” will be more hit or miss for players. While a fan translation has been available since around 2003, this is the first time this bridge between the two Chrono games and prequel to Chrono Cross has been officially released in English. However, I don’t really care about anyone like that because they have terrible takes.Īlso new to all territories outside of Japan is the Satellaview exclusive Radical Dreamers. For some reason, it’s somewhat divisive amongst the Chrono fanbase, probably because it’s not a direct sequel. It’s a sequel to Chrono Trigger that deals with the repercussions of Chrono and party interfering with the timeline and has an overall darker tone than the original game. Like I said above, the core of Chrono Cross: Radical Dreamers Edition, Chrono Cross, is an amazing game, and I loved playing through it again.
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